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Get ready for some nonstop creature killing pinball with loads of power-ups and physics! In Creature Stumble you’ll slingshot metal balls and try and kill all the little creatures in each level. In your way is a wacky world of rocks, bombs, power-ups, and black holes to bounce you around the screen. Sometimes it helps to aim your shot, but most of the time plan on some crazy chaotic pinball physics to knock out your creatures.
I was fortunate to test Creature Stumble prerelease, and it’s always good news when I like the game as opposed to having to say, “um, please don’t release your game to world”. What’s great about testing apps is being able to provide important feedback and fixes so you never see it. My first concern was the need for a tutorial so you and I understand everything that is happening. They did add a small tutorial on the first level, but I would have liked to see more information about each feature. I also wanted to see a little bit larger objects because we all know the iPhone screen is limited, and the monsters are a bit hard to see. Through the testing process the developers determined this was the size that worked best. What caught my eye in Creature Stumble was the vibrant level menu screen which has 4 chapter locations to flip through. Plan on opening the app a lot because you have 40 levels to complete before you can unlock the next chapter and so on.
Each level allows you three metal balls to kill the creatures or you lose. As long as you are continuously bouncing around or the slingshot magnetizes your ball back for another shot, you are fine. When you hit the grass below your ball will eventually slow down and stop, or you might end up hitting some spiky rocks. The good news is some levels have multiple slingshots for you to magnetize to. Depending on how well you do you can get up to 3 stars per level as well as points for all your bouncing and creature killing. You really are at the mercy of the game as each object does its own thing whether the rock can be broken, a different bounce, and even some gravity spots. That’s where the pinball feel comes in as you could literally sit there and watch your ball bounce every which way for several minutes.
So there you go, 160 levels of insane slingshot pinball physics action at your fingertips. I find myself saying, “oh my god hit the last darn monster already!”, so be prepare to waste plenty of time in a mad bouncing frenzy with some pretty fun sounds as well. This is the first game for Asymmetry Games and what a great start. So be one of the first to download Creature Stumble, because WuzAPPenin thinks it’s sure to be a hit!
You won’t catch me playing many puzzle apps or joining the Candy Crush mania, so it took a contact from one of the developers to get me to download Fizzy Factory. Well I’m glad Tyler did because I’ve very much enjoyed HangZone’s first iPhone game. The play is simple to learn as you draw a flowing path from colored soda geysers to the same colored bottles inside your soda factory grid. Think you remember how your primary and secondary colors mix together? You better if you want to master this game!
Fizzy Factory currently has 384 levels within 5 different puzzle packs to unlock by collecting bottles. Each level is filled with the occasional obstacles, color splitters, color stations, and a slew of merging color combinations. If you mess up your path just hit the erase button to clear everything, or just simply touch your soda path. When the game brings in a new feature you are always welcomed with a nice quick tutorial. So many games forget to provide directions and expect you to know what to do. That’s why I like the fact that Fizzy Factory makes sure you’re never confused and even makes encouraging comments when you win each level. One thing I originally failed to notice is it shows a light blue or dark blue flow so you are aware you’ve done something wrong.
If you’re a fan of the trendy free app with the option for In-App Purchases, you’re in luck. Fizzy Factory has iADs but they are placed snug at the bottom and between levels not impeding your play. If you really want to get rid of the ads you can purchase a few new level packs or hints for a small price. The hints give you a clue of how you should go about bottling your soda. I have no problem with In-App Purchases if they are useful and cheap, and I give Fizzy Factory an “A+” in that category. If you’re really into this game I suggest you go to the HangZone website to see how you can have your name immortalized on their site by winning the Fizzy Factory Secret Password Challenge!
Overall everything seems to work great as well as providing you with all the options and tools needed for a smooth fun time. I’d like to see some more detailed graphics in future updates, but you can’t ask for much more from a free game that works. Don’t worry I won’t forget to tell you there’s access to the Game Center as well as achievements to play along with your friends. I’m only going to end up angry at some point when I can’t get any further and give up. So do me a favor and beat the whole thing and show the Bandy Brothers they need to come up with more ideas. Fizzy Factory is definitely worth a download if you’re an avid puzzle gamer, and the worst that’ll happen is you learn the fundamentals of colors again!
Caveman Golf is another game I was fortunate to test and offer my feedback on before being released. The first thing that caught my eye probably a year ago was the fantastic app icon that tells your mind to stop here when flipping through the App Store. The caveman is one of those characters you can see turning into a brand of t-shirts and stuffed animals. A little early for that talk, but it has a nice family feel to it to play with your kids.
You’ll have 18 levels to unlock blasting various Dino’s with rocks by swinging your caveman club. Depending on how many rocks you swing at to clear the level, you’ll receive a bronze, silver, or gold medal. If you get a gold medal on all 18 levels (1 shot per level), a secret infinite level will be unlocked! We’ll get to that in a minute, but lets first go over the Caveman Golf game itself.
The swing of your caveman club is not as easy as you might think, or maybe it is, guess you’ll have to see for yourself. You flick the screen at the angle you want to aim, but you also have to choose the right speed and length of your touch. Because it’s not as easy as a simple flick, you may find yourself needing a mulligan or prehistoric bomb. Caveman Golf is free with the ability to remove ads with a .99¢ purchase of 3 mulligans to help you get the gold, or 3 Dino Blasts to blow everything to pieces. Each level contains a mix of green Dino’s, egg dropping Pterodactyl’s, and a head bobbing Ankylosaur. Your screen is also carefully filled with obstacles like rock and wood which can help you or hurt you depending on your flicking skills.
As I said earlier if you receive a gold medal on all 18 Caveman Golf levels you’ll unlock an infinite level of Dino’s coming for you. Swing as fast as your Caveman can or be killed by a slew of Dino’s flying at you! You can challenge your friends through the Game Center and see who can last the longest. Literally you may need someone to bring you food while you survive for hours!
I was able to solve most levels with ease, so Caveman Golf isn’t going to be much of a challenge for most. I think it’s a perfect game though to entertain your kids with a real part of history in a fun way. For a first game from the Schuster’s at Hello Simpson, I think it’s a great start to a game that has a lot of future potential. The graphics grab you, the idea is fun, and Caveman Golf is the beginning to bringing the prehistoric times back alive!
WARNING! When you are done playing this game, your body may feel like it’s trying to gravitate towards objects around you. In FatMole, you tilt as deep as you can into the underground caves, by grabbing diamonds, power ups, and avoiding creatures spread around the screen. If you don’t grab a diamond in time, you’ll bungee back up the hole, and you won’t find your stolen lunch from Tonny the evil mole!
The graphics are worthy, and you can fall through levels like volcanoes, icebergs, and oceans filled with dragons and aliens. You can spend your earned diamonds in the store on things like putting on a Mariachi suit, or put on wings to help you while you play. Struggling a bit? Spend diamonds on weights to help you drop quicker, or put on some gloves to grab everything around you.
The best part of FatMole is that you can challenge your friends on Facebook and set your own rules! You can do things like set the depth, and race to that point, play with creatures and boosts or without them, and even grab the diamonds before your buddy. RoomLabDev clearly understands, if people are going to keep their app, you have to have multiple ways to play, and you get that with FatMole FREE, or FatMole without ads or having to buy levels with diamonds.
We would love to hear if you downloaded the app and what you thought of it, leave us a comment below!
Jackrabbit Sunshine is a great game for endless runner fanatics. I myself am tired of endless runner games swiping and sliding to a point I’ll never get past, like those of us who have tried to dunk without success. Don’t get me wrong, the graphics are amazing for this category of iPhone game, but everyone has their preferences.
What brought me to review Jackrabbit Sunshine is the controls are a tad different than normal endless runner games, there is an end, and it gives you more of a get lost in an Alice in Wonderland mushroom adventure world. Instead of having to swipe around 90 degree angle cliffs, you simply move your finger to the left and right to steer your jackrabbit, and swipe up to hop fences.
The storyline is you are a jackrabbit who hops through a mushroom forest filled with flowers to collect and rack up multiplier points, and mushrooms in your way to slow you down. The point of the Jackrabbit Sunshine is to see how far you can get before the sun sets, which you actually see happening in the sky above. When the moon and fireflies come out, the game is over, so eat carrots for speed boosts, and grab sunflowers to turn back time to catch a few extra sun rays. This is the first iPhone app for Studio MFB, and what a way to start! The developer Matt Baranowski has made it clear that this is just the beginning of the Jackrabbit Sunshine adventure, and I can’t wait to see that red update in the app store soon.
We would love to hear if you downloaded the app and what you thought of it, leave us a comment below!